Categories: IGN

Tomb Raider Fans Are Wondering About Retcons to Fit the New Unified Timeline Following Tomb Raider: Legacy of Atlantis and Tomb Raider: Catalyst Reveals

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The announcement of both Tomb Raider: Legacy of Atlantis and Tomb Raider: Catalyst has sparked retcon speculation among the franchise’s fandom.

At last week’s The Game Awards, Catalyst’s first trailer was immediately followed by the reveal of Legacy of Atlantis, a “reimagining” of the original 1996 classic. Built with Unreal Engine 5, Legacy of Atlantis is due out next year as the franchise marks its 30th anniversary, with Catalyst set to follow in 2027.

While some, quite naturally, suggest starting at the beginning makes sense given the anniversary, others are wondering if the announcement of the new game means the team has to go back and retcon some aspects of Lara Croft’s story to make sure everything makes sense in the character’s 30-year-old canon timeline.

“There are many theories about why the reimagining of TR1 is happening. Some say it’s only because of the 30th anniversary but I personally think it’s happening because it HAS to happen. We’re entering a new unified timeline where some things need to be retconned and some need to be reimagined,” suggested X/Twitter user Merychxrry.

“This kind of reimagining will likely need to happen for every mainline game, but especially for these four story-heavy titles: Tomb Raider: The Last Revelation, Tomb Raider: The Angel of Darkness, Tomb Raider: Legend, and Tomb Raider: Underworld.

“You might ask, ‘Why not TR2-3 first?’ Well, they’re not story-heavy. As much as I’d love to see them remade, we first need to unify these four story-focused games. Otherwise, it would take too long to reach them, and their stories would need to be retconned.”

As Mery added, the order itself likely doesn’t matter — “it could be 4 and 6 first, then Legends and Underworld, or vice-versa” — but since the assets for Legacy of Atlantis will be available first, “it shouldn’t take too long to produce these games.”

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“That is actually genius!” replied one commenter, while another said: “Yes! This exactly!” “I feel like LOA is a test, like the [Resident Evil 2] remake was, suggested someone else. “TR1 was the safest choice they had for a reimagining because of its simple story.”

As game director Will Kerslake recently told GamesRadar+, Catalyst fits into the timeline after the events of Tomb Raider: Underworld. The most recent games, known as the Survivor reboot trilogy — 2013’s Tomb Raider, 2015’s Rise of the Tomb Raider, and 2018’s Shadow of the Tomb Raider — are still considered as part of Croft’s origin story.

While the news of the recasting was a surprise for some, actor Camilla Luddington — who portrayed Lara Croft in the Survivor Trilogy — shared a bittersweet Instagram post about her time as the lead this week, saying she loved the fans and Croft will “forever be a part of [her].” Alix Wilton Regan will now play Lara Croft in both Tomb Raider: Legacy of Atlantis and Tomb Raider: Catalyst.

Meanwhile, there’s the upcoming Amazon TV show to consider. The live-action Tomb Raider Prime Video series, which will star Game of Thrones alum Sophie Turner, will “reinvent the franchise on a massive scale” and will interconnect “live-action television series and video games into a unified storytelling universe.”

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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