
AMD’s FSR 4 AI upscaling and frame-generation technology can now be enabled for “most games that support FSR 3.1 with DirectX 12,” the company says in the patch notes
AMD touts FSR 4, its competitor to Nvidia’s DLSS 4, as a “significant leap forward” over FSR 3. “By utilizing ML algorithms, FSR 4 can intelligently predict and compensate for lost pixels during low-resolution rendering, thereby providing gamers with high performance and crisp, high-definition visuals that are just as good as native,” AMD says.
The new driver brings official FSR 4 support to cover more than 85 titles. But for FSR 3.1 games, you can force FSR 4 by flipping a toggle in the AMD Software: Adrenalin Edition app. “This last step allows the driver to override the FSR 3.1 game implementation with the latest version of FSR 4,” according to AMD.
FSR 4 support has slowly been trickling out to games since its release, including being added to titles like Cyberpunk 2077, Ghost of Tsushima, and F1 25.
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